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Mac Magazin/MacEasy 25
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Mac Magazin and MacEasy Magazine CD - Issue 25.iso
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Abuse Demo
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options.lsp
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Lisp/Scheme
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1996-08-01
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1KB
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57 lines
;; Copyright 1995 Crack dot Com, All Rights reserved
;; See licensing information for more details on usage rights
(setq true T)
(setq false nil)
; this determines if the player will automatically change to
; a new weapon when he/she first picks it up. If you don't
; want this option change the "true" to "false"
(setq change_on_pickup true)
; this determines weither you start on the trainer level
; (levels/level00.spe). If you change "false" to "true"
; the game will start on level 1 (levels/level01.spe)
; instead
(setq skip_trainer_level false)
; this determines if you will switch to a more powerful, or
; less powerful weapon when you run out of ammo on the current
; weapon. This option does not do anything if you have the laser
; rifle and you run out of ammo. This option will not switch to
; the firebomb either. If this option is set to false then
; the player will switch to the laser rifle when out of ammo.
(setq switch_to_powerful true)
; this option determines weither the right mouse button can selected
; a weapon. The default is false
; CTRL & INS keys work the best and sometimes the right mouse button
; will get in the way while flying.
(setq mouse_can_switch false)
; this option allows the game to exit a idle game after 1 minute
; and go into a demo
; (demo_break_enable)